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Architectural & Interior Design Studio


“We spared no expense.” - John Hammond, Jurassic Park

Pirates Dinner Theater

September 1990

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Pirates Dinner Adventure begins long before an audience takes its seat. Ships, harbor buildings, scenic architecture, props, models, specialty fabrication, water effects, and theatrical environments are developed as parts of one interconnected world. The objective is not simply to build scenery—it is to create a believable place capable of surviving close inspection, live performance, stunt choreography, theatrical lighting, and hundreds of performances.
Scale models become working design tools, allowing architecture, sightlines, scenery, circulation, and storytelling to be tested before full-scale fabrication begins. At full size, the same attention moves into materials, texture, aging, structural detailing, finishes, rigging, and the hundreds of small decisions that make a fabricated environment feel discovered rather than manufactured.
This is where architecture, entertainment design, model making, scenic fabrication, engineering, graphics, and theatrical production become one creative discipline. Ambition is balanced by construction intelligence: knowing where spectacle matters, where detail creates authenticity, and where an inventive solution can accomplish more than an expensive one.

The result is an environment where craftsmanship disappears into storytelling. Guests should never be thinking about how a pirate ship, harbor, or theatrical prop was constructed.

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