Estudio de arquitectura y diseño de interiores

“Begin at the beginning … and go on till you come to the end: then stop.”
— The King of Hearts, Alice’s Adventures in Wonderland
Brightline Walt Disney World

The Vacation Has a Lobby Now
A Disney trip has always started before the first ride. This proposal moves that moment upstream. Brightline becomes the first room of the vacation—part concierge, part lounge, part theater lobby—where service, entertainment and anticipation begin working before the park does. The architecture stays composed. The guests supply the spectacle. Transportation gets them there; hospitality makes arrival feel like it already counts.
The project imagines a new Brightline arrival experience for Walt Disney World: station, platforms, lounges, guest services, landscape and hospitality environments conceived as one continuous destination. GUY developed the architecture, interiors, guest experience, environmental graphics and visual identity as a single piece of storytelling—bringing four decades of hospitality and entertainment design to infrastructure that normally gets treated as infrastructure. It is transportation designed by people who understand what happens before the curtain goes up.
























